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Hatbrim Isle from above, the tutorial island in a dark blue seaThe rune circle on Hatbrim Isle, glowing stones above a waterfallA camp on a tiled plaza in the snowfield, ringed by snowy pinesWizards in different robes around a camp fire in the vale

Wizarscape

A wizard MMO
in thy browser

Now in open beta: free on desktop or phone, with no download and no wallet. Other wizards walk and chat beside thee.

Play the beta
Tidal Sage, the water order, in the game's own pixel portrait

Six orders of magic

Tidal Sage

The patient order. Sturdy, with the best mana regen of all six, it wears a fight down rather than ending it fast.

Power
8
Defence
18
Cast speed
8
Mana regen
11

Water beats and falls to . Poseidon watches over it.

The whole wheel: water beats fire, fire beats air, air beats earth, earth beats lightning, lightning beats shadow and shadow beats water. Every order starts with 45 points and thou addest 20 of thine own.

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Hatbrim Isle first

Every wizard washes up on a small isle in a dawn-lit sea. Eight guides wait along one clockwise path, and a rune barrier dissolves as each lesson ends. Returning players can skip straight to the vale.

Old Brannoc’s first lines on the beach of Hatbrim Isle, beside his beached rowboat
Old Brannoc on the beach, the first guide thou meetest.

The shore and the woods

  1. The Landing walk, turn the camera, zoomOld Brannoc
  2. Whispering Pines chop three pines, then the oakBramble
  3. The Glimmer Quarry mine stone and rune essenceGrumbold

The stones and the hollow

  1. The Rune Circle bind essence into thy first runesYsolde
  2. Herb Hollow pick meadowleaf, brew a potionMirelle
  3. The Campfire open the bank chestOsric

The ring and the summit

  1. The Sparring Ring beat a golem and a sparring wizardVex
  2. The Portal Stone take thy hat, step throughArchmage Hatbeard

The hat of Hatbrim, then the vale12–18 min

Eight skills to 99

Magic, Woodcutting, Mining, Herbalism, Runecrafting, Alchemy, Construction and Enchanting. The figure on the right is the level each one asks for.

Woodcutting

  • Pine1everywhere
  • Oak10woods and meadows
  • Snow pine25the snowfield
  • Ash40the wilderness

Mining

  • Stone1rock fields
  • Rune essence1rocks by the rune stones
  • Ironstone15ore veins
  • Silverstone30the wilderness, depth 3 and deeper
  • Crystal45the wilderness, depth 6 and deeper

Herbalism

  • Meadowleaf1flowers
  • Bogroot12the swamp
  • Frostcap26the snow
  • Embermoss38wilderness sand and ash

Alchemy

  • Lesser health1meadowleaf and a water rune
  • Antidote15bogroot and an earth rune
  • Mending28frostcap and a water rune
  • Haste40embermoss and a lightning rune
  • Greater health60embermoss, frostcap and a water rune

Level 10 in about 25 minutes of play.
Level 99 in 200 hours and more. Level 92 is half way.

Twelve creatures, levels 1–20

Every one has a drop table from always to very rare, and the rare drop is the reason to keep hunting. A drop lands under a beam of its rarity: uncommon green, 1 in 16 to 32, rare blue, 1 in 128 to 256, epic purple, 1 in 400 to 840 and legendary orange, cosmetic only. One spawn in a hundred comes back golden.

A fire wizard fighting a level 8 ember fox, with a green and a blue drop beam on the grass nearby
An ember fox, level 8, and two drops waiting under their beams.
  • Mossling, as the game draws it

    MosslingLevel 1

    meadows, Hatbrim Isle15 s

    passive. Drops the moss tunic.

  • Bog toad, as the game draws it

    Bog toadLevel 2

    swamps15 s

    passive. Drops the toad-skin boots.

  • Hat-thief imp, as the game draws it

    Hat-thief impLevel 3

    woods near paths25 s

    flees, then fights. Drops the imp’s pointed cap.

  • Rune wisp, as the game draws it

    Rune wispLevel 5

    by the rune stones20 s

    blinks away. Drops the wisp lantern.

  • Pebble golem, as the game draws it

    Pebble golemLevel 6

    rock fields30 s

    aggressive. Drops the golem-core ring.

  • Ember fox, as the game draws it

    Ember foxLevel 8

    sand and pine25 s

    aggressive, fast. Drops the fox-fur hood.

  • Frost sprite, as the game draws it

    Frost spriteLevel 10

    the snowfield30 s

    keeps its distance. Drops the frost-thread robe.

  • Thornback boar, as the game draws it

    Thornback boarLevel 12

    oak woods35 s

    charges. Drops the tusk ring.

  • Shade wolf, as the game draws it

    Shade wolfLevel 14

    the snowfield’s edge40 s

    hunts in packs. Drops the wolf-fang amulet.

  • Storm hawk, as the game draws it

    Storm hawkLevel 16

    high ground40 s

    dives from range. Drops the feathered staff.

  • Rogue apprentice, as the game draws it

    Rogue apprenticeLevel 18

    paths to the wilds60 s

    casts real spells. Drops the apprentice’s staff.

  • The Mire hag, as the game draws it

    The Mire hagLevel 20

    the deep swamp5 min

    summons toads. Drops the hag’s ladle.

How the beta works

Price

Nothing. Wizarscape is free in the browser. There is nothing to download and no wallet to connect.

Saves

Phone

Duels

$WIZ

World

Wizarscape on a phone held sideways: the camp, the minimap and round touch buttons
On a phone, held sideways.
The intro, eleven seconds of the game’s own art.

Step ashore,
wizard

The beta is open now. Thy wizard lives in this browser and may be reset before launch.

Play the beta